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Friday, 23 June 2006

 E3 2006 Nintendo Conference Wii Video

This is the video that Nintendo used to help introduce us to the Wii.  You kind of don't know what to think at first, but as it gets going you find yourself saying, "I need to at least try it out!"  We have provided a second-by-second account of the video(We know, there might be better things to do with our time).  You knwo they say a picture\video is worth a 1000 words, well at least 633.  Enjoy!


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Friday, 23 June 2006

The Wii was seeing visitors - that waited 6 hours! Six Hours for the Wii

 

This video clip is a quick minute and a half fly through the 6 hour line one had to wait in to try out the Wii at E3

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Tuesday, 20 June 2006

Games are top priority in Wii Launch

This is how Wii do it.Nintendo knows that it was the lack of early titles from 3rd parties that hurt the GameCube and they are making sure the same will not be true for the Wii.  Speaking at the Nintendo Co., Ltd. Corporate Management Policy Briefing Nintendo’s President Satoru Iwata had this to say about game titles and the importance will play in the Wii launch later this year.

 "When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch.”

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Friday, 16 June 2006

Wii's Button Count not set in Stone (errr...Plastic)

2+2=4, wait make that 1+3 Even though Nintendo has taken the Wii out for it's first test drive, they could still change up the button count on the controller.  Shigeru Miyamoto relayed this nugget of speculation to IGN via translator:

"We're still debating on the area of how many buttons to use"

 

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